Change Log

Base Functionality

The base functionality for the Xbox Board Revision Identifier tool was implemented, laying the groundwork for core features such as serial number validation, board revision identification, and factory location detection.

Version 2.0 — Official Release

  • Initial Version: Created the foundational HTML structure for the Xbox Board Revision Identifier tool.
  • Serial Number Validation: Enabled format validation for accurate Xbox serial number input.
  • Board Revision Identification: Implemented board revision detection based on week code in the serial number.
  • Factory Location Identification: Added factory location identification based on factory code within the serial number.
  • Bootstrap Styling: Enhanced the UI with Bootstrap for a more user-friendly experience.
  • Video Encoder Identification: Developed logic to detect video encoder type by board revision.
  • Kernel Version Identification: Included kernel version details for each identified board revision.
  • Manufacture Date Identification: Enabled board revision identification based on user-entered manufacture date.
  • Combined Inputs for Greater Accuracy: Improved accuracy by cross-referencing serial number and manufacture date.
  • Prioritize Serial Number Data: Prioritized board revision data derived from the serial number in cases of data conflicts.
  • Removed Scene-Based Revisions: Focused on official Microsoft board revisions, removing unofficial scene-based references like 1.5.
  • Manufacture Date Calculation: Enabled manufacture date display based on the serial number alone.

Additional Updates

Version 2.1

  • Removed bold brackets in encoder information (determineVideoEncoder).

Version 2.2

  • Removed support for lookup by date.
  • Added RAM identification based on PCB version.
  • Included favicons and 404 & 403 error pages.

Version 2.3

  • Corrected identification logic and added support for edge cases.
  • Added barcode scanning for input.
  • Modularized the barcode function.
  • Disabled barcode scanning for desktop devices due to performance considerations.

Version 2.4

  • Refined identification logic to further support edge cases.
  • Added TSOP information.
  • Added LPC status.
  • Added MCPX version.
  • Enabled barcode scanning for input.

Version 2.5

  • Corrected logic, removed rounding, and improved support for edge cases.
  • Redesigned the barcode option into a prompt window for upload or scan.
  • Allowed the barcode scanner to accept uploaded images.
  • Added barcode image upload functionality.
  • Barcode image files are processed locally within the user's browser. No files are uploaded or transferred to the server.
  • Improved UX for barcode functionality.
  • Reorganized displayed output for clarity.
  • Added schematics for RAM modules and video encoders.
  • Fixed the copy function to remove extra space added after the GPU line.
  • Removed the encoder warning due to rarity and general inapplicability for most users.
  • Added privacy policy and change log pages.
  • Updated the footer to include the new pages.
  • Reorganized the file structure, including assets, images, and pages.
  • Added a warning for early 1.1 (1.0) consoles manufactured in Mexico.
Current Release

Version 4.2

Following extensive beta development and platform-wide refactoring, XBRev.com now supports comprehensive game and console identification with deep API integration.

  • Modernized UX: Reworked the interface and interaction flow for a cleaner, more responsive experience across devices.
  • Modernized Output: Redesigned identification results to make board revision information easier to read, understand, and use.
  • Updated the overall visual design and branding for XBRev.com.
  • Expanded Identifier Support: Added support for multiple identifier types beyond console serial numbers, including:
    • Game Serial Numbers (GSN)
    • Xbox Media IDs (XMID)
    • Title IDs
    • Redump MD5 hashes
    • XBE MD5 hashes
  • Game Database Integration: Integrated with MobCat's OG Xbox Title ID API for comprehensive game identification with artwork support.
  • Share Functionality: Native share API on mobile devices with clipboard fallback, plus URL hash-based deep linking for all identifier types.
  • Toast Notification System: New notification system for warnings, errors, and success messages with auto-dismissal.
  • Artwork Gallery: Display of game cover scans, disc scans, thumbnails, and title icons when available from the database.
  • Improved Copy Functionality: Separate copy buttons for technical data and manufacture information cards with formatted output.
  • Schematic Links: Clickable links to RAM and video encoder PDF schematics directly in the results display.
Coming Soon

Upcoming Feature Release

The next release will focus on barcode scanning support for physical media identification.

  • Console Barcode Revisions: Add support for identifying consoles via physical barcode scanning.
  • Game Barcode Support: Enable barcode scanning to identify game titles directly from packaging barcodes.